INTERVIEW: Adriel Wallick

One of the things I notice as I’ve been getting my feet wet in the indie scene is how open, accepting, and kind developers are. Risking over-sweetening her persona, I have to say that Adriel Wallick seems to be one of the kindest, most genuinely happy people I follow in indie. Continue reading


INTERVIEW: Mark Foster talks LD48 and Titan Souls


Titan Souls was the best  ‘Overall’ game in Ludum Dare 29 and for good reason. It’s like a top-down pixely version of Shadow of the Colossus with ethreal music, intuitive controls, and tons of polish. Mark Foster, the programmer on the game, was kind enough to do a Q&A where he talks how Titan Souls came to be, game jam tips, and future plans for the stellar entry.

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